using System; using Cpp2IlInjected; using UnityEngine; namespace RecRoom.Core { // Token: 0x02002D96 RID: 11670 [Token(Token = "0x2002D96")] [CreateAssetMenu] public class ScreenPlayerCameraSettings : ScriptableObject { // Token: 0x06013B41 RID: 80705 RVA: 0x0048F3B8 File Offset: 0x0048D5B8 [Token(Token = "0x6013B41")] [Address(RVA = "0x1564180", Offset = "0x1563180", VA = "0x181564180")] public ScreenPlayerCameraSettings() { this.TargetingData.PivotToCameraOffset.y = (float)0; base..ctor(); } // Token: 0x0400CC60 RID: 52320 [FieldOffset(Offset = "0x18")] [Token(Token = "0x400CC60")] public ScreenCameraTargetingData TargetingData = 0; // Token: 0x0400CC61 RID: 52321 [FieldOffset(Offset = "0x44")] [Token(Token = "0x400CC61")] public bool HideFirstPersonRenderers; // Token: 0x0400CC62 RID: 52322 [FieldOffset(Offset = "0x45")] [Token(Token = "0x400CC62")] public bool CanModifyFOV = true; } }