using System; using Cpp2IlInjected; using Delaunay; namespace RecRoom.Core.Screens.PlayerController { // Token: 0x02003063 RID: 12387 [Token(Token = "0x2003063")] [Serializable] public class AnimationVertex : Vertex { // Token: 0x06014FAD RID: 85933 RVA: 0x004E3F68 File Offset: 0x004E2168 [Token(Token = "0x6014FAD")] [Address(RVA = "0x1553DC0", Offset = "0x1552DC0", VA = "0x181553DC0")] public AnimationVertex() { } } }