using System; using Cpp2IlInjected; using UnityEngine; namespace RecRoom.Core.Screens.PlayerController { // Token: 0x0200303D RID: 12349 [Token(Token = "0x200303D")] [CreateAssetMenu] public class AvatarCustomizationAnimationContent : ScriptableObject { // Token: 0x06014E52 RID: 85586 RVA: 0x004DB50C File Offset: 0x004D970C [Token(Token = "0x6014E52")] [Address(RVA = "0x5B1810", Offset = "0x5B0810", VA = "0x1805B1810")] public AvatarCustomizationAnimationContent() { } // Token: 0x0400DBA6 RID: 56230 [FieldOffset(Offset = "0x18")] [Token(Token = "0x400DBA6")] [Header("Avatar Changed Animations")] public PlayerAnimationAsset[] UndoAnimations; // Token: 0x0400DBA7 RID: 56231 [FieldOffset(Offset = "0x20")] [Token(Token = "0x400DBA7")] public PlayerAnimationAsset[] RedoAnimations; // Token: 0x0400DBA8 RID: 56232 [FieldOffset(Offset = "0x28")] [Token(Token = "0x400DBA8")] public PlayerAnimationAsset[] RandomizeAnimations; } }