using System; using Cpp2IlInjected; using UnityEngine; namespace RecRoom.Core.Screens.PlayerController { // Token: 0x02003051 RID: 12369 [Token(Token = "0x2003051")] [CreateAssetMenu] public class ScreenPlayerLocomotionAnimationContent : ScriptableObject { // Token: 0x06014EDC RID: 85724 RVA: 0x004DD5B0 File Offset: 0x004DB7B0 [Token(Token = "0x6014EDC")] [Address(RVA = "0x1564690", Offset = "0x1563690", VA = "0x181564690")] public ScreenPlayerLocomotionAnimationContent() { AdditiveAnimationWeight @default = AdditiveAnimationWeight.Default; this.WalkCameraAnimationWeight = @default; AdditiveAnimationWeight default2 = AdditiveAnimationWeight.Default; this.AdditiveWalkAnimationCameraWeight = default2; AdditiveAnimationWeight default3 = AdditiveAnimationWeight.Default; this.AdditiveSprintAnimationCameraWeight = default3; AdditiveAnimationWeight default4 = AdditiveAnimationWeight.Default; this.StandCameraAnimationWeight = default4; AdditiveAnimationWeight default5 = AdditiveAnimationWeight.Default; this.AdditiveStandAnimationCameraWeight = default5; AdditiveAnimationWeight default6 = AdditiveAnimationWeight.Default; this.CrouchCameraAnimationWeight = default6; AdditiveAnimationWeight default7 = AdditiveAnimationWeight.Default; this.AdditiveCrouchAnimationCameraWeight = default7; this.ProneMinPitchAngleFromGroundNormalDownForToolUse = 65f; this.ProneHeightAnimationThreshold = 0.75f; this.ProneMaxIdleSpeedSqr = 0.0025f; this.ProneMaxMovingSpeedSqr = 1f; this.ProneSpeedSmoothTime = 0.2f; AdditiveAnimationWeight default8 = AdditiveAnimationWeight.Default; this.AdditiveProneAnimationCameraWeight = default8; AdditiveAnimationWeight default9 = AdditiveAnimationWeight.Default; this.AdditiveGetUpFailedAnimationCameraWeight = default9; AdditiveAnimationWeight default10 = AdditiveAnimationWeight.Default; this.JumpAnimationCameraWeight = default10; AdditiveAnimationWeight zero = AdditiveAnimationWeight.Zero; this.FlyAnimationCameraWeight = zero; AdditiveAnimationWeight default11 = AdditiveAnimationWeight.Default; this.AdditiveJumpAnimationCameraWeight = default11; AdditiveAnimationWeight default12 = AdditiveAnimationWeight.Default; this.JumpSprintAnimationCameraWeight = default12; AdditiveAnimationWeight default13 = AdditiveAnimationWeight.Default; this.AdditiveJumpSprintAnimationCameraWeight = default13; AdditiveAnimationWeight default14 = AdditiveAnimationWeight.Default; this.AdditiveLandAnimationCameraWeight = default14; AdditiveAnimationWeight default15 = AdditiveAnimationWeight.Default; this.WallRunAnimationCameraWeight = default15; this.WallClimbMaxIdleSpeedSqr = 0.005f; this.WallClimbMovingSpeedSqr = 1f; this.WallClimbAnimationSmoothTime = 0.1f; this.WallClimbJumpReleaseHoldDuration = 0.1f; this.WallClimbJumpRegrabHoldDuration = 0.3f; this.ClimbLadderFinishDelay = 0.5f; base..ctor(); } // Token: 0x0400DC1E RID: 56350 [FieldOffset(Offset = "0x18")] [Token(Token = "0x400DC1E")] [Header("Fidgets")] public PlayerFidgetAnimationSet FidgetAnimationSet; // Token: 0x0400DC1F RID: 56351 [FieldOffset(Offset = "0x20")] [Token(Token = "0x400DC1F")] public ScreenPlayerLocomotionAnimationContent.FidgetWeights ActiveFidgetWeights; // Token: 0x0400DC20 RID: 56352 [FieldOffset(Offset = "0x2C")] [Token(Token = "0x400DC20")] public ScreenPlayerLocomotionAnimationContent.FidgetWeights PassiveFidgetWeights; // Token: 0x0400DC21 RID: 56353 [FieldOffset(Offset = "0x38")] [Token(Token = "0x400DC21")] public float FidgetFadeTime; // Token: 0x0400DC22 RID: 56354 [FieldOffset(Offset = "0x3C")] [Token(Token = "0x400DC22")] public float MinActiveFidgetDuration; // Token: 0x0400DC23 RID: 56355 [FieldOffset(Offset = "0x40")] [Token(Token = "0x400DC23")] [Header("Idle")] public PlayerAnimation IdleHeldToolDefaultAnimation; // Token: 0x0400DC24 RID: 56356 [FieldOffset(Offset = "0x48")] [Token(Token = "0x400DC24")] [Header("Walk")] public AdditiveAnimationWeight WalkCameraAnimationWeight; // Token: 0x0400DC25 RID: 56357 [FieldOffset(Offset = "0x60")] [Token(Token = "0x400DC25")] public SerializableBlendedPlayerAnimation AdditiveWalkAnimation; // Token: 0x0400DC26 RID: 56358 [FieldOffset(Offset = "0x68")] [Token(Token = "0x400DC26")] public AdditiveAnimationWeight AdditiveWalkAnimationCameraWeight; // Token: 0x0400DC27 RID: 56359 [FieldOffset(Offset = "0x80")] [Token(Token = "0x400DC27")] [Header("Sprint")] public PlayerAnimation AdditiveSprintAnimation; // Token: 0x0400DC28 RID: 56360 [FieldOffset(Offset = "0x88")] [Token(Token = "0x400DC28")] public AdditiveAnimationWeight AdditiveSprintAnimationCameraWeight; // Token: 0x0400DC29 RID: 56361 [FieldOffset(Offset = "0xA0")] [Token(Token = "0x400DC29")] [Header("Stand")] public AdditiveAnimationWeight StandCameraAnimationWeight; // Token: 0x0400DC2A RID: 56362 [FieldOffset(Offset = "0xB8")] [Token(Token = "0x400DC2A")] public PlayerAnimation AdditiveStandAnimation; // Token: 0x0400DC2B RID: 56363 [FieldOffset(Offset = "0xC0")] [Token(Token = "0x400DC2B")] public AdditiveAnimationWeight AdditiveStandAnimationCameraWeight; // Token: 0x0400DC2C RID: 56364 [FieldOffset(Offset = "0xD8")] [Token(Token = "0x400DC2C")] [Header("Crouch")] public AdditiveAnimationWeight CrouchCameraAnimationWeight; // Token: 0x0400DC2D RID: 56365 [FieldOffset(Offset = "0xF0")] [Token(Token = "0x400DC2D")] public PlayerAnimation AdditiveCrouchAnimation; // Token: 0x0400DC2E RID: 56366 [FieldOffset(Offset = "0xF8")] [Token(Token = "0x400DC2E")] public AdditiveAnimationWeight AdditiveCrouchAnimationCameraWeight; // Token: 0x0400DC2F RID: 56367 [FieldOffset(Offset = "0x110")] [Token(Token = "0x400DC2F")] public PlayerAnimation CrouchIdleAnimation; // Token: 0x0400DC30 RID: 56368 [FieldOffset(Offset = "0x118")] [Token(Token = "0x400DC30")] [Header("Prone")] public float ProneMinPitchAngleFromGroundNormalDownForToolUse; // Token: 0x0400DC31 RID: 56369 [FieldOffset(Offset = "0x11C")] [Token(Token = "0x400DC31")] [Tooltip("While transitioning into or out of prone state, how close to the target prone height the player must be for prone animations kick in.")] [Range(0f, 1f)] public float ProneHeightAnimationThreshold; // Token: 0x0400DC32 RID: 56370 [FieldOffset(Offset = "0x120")] [Token(Token = "0x400DC32")] public DynamicBlendedPlayerAnimationData ProneAnimationParameters; // Token: 0x0400DC33 RID: 56371 [FieldOffset(Offset = "0x128")] [Token(Token = "0x400DC33")] public PlayerAnimationAsset ProneIdleAnimation; // Token: 0x0400DC34 RID: 56372 [FieldOffset(Offset = "0x130")] [Token(Token = "0x400DC34")] public PlayerAnimationAsset ProneRightAnimation; // Token: 0x0400DC35 RID: 56373 [FieldOffset(Offset = "0x138")] [Token(Token = "0x400DC35")] public PlayerAnimationAsset ProneForwardAnimation; // Token: 0x0400DC36 RID: 56374 [FieldOffset(Offset = "0x140")] [Token(Token = "0x400DC36")] public PlayerAnimationAsset ProneLeftAnimation; // Token: 0x0400DC37 RID: 56375 [FieldOffset(Offset = "0x148")] [Token(Token = "0x400DC37")] public PlayerAnimationAsset ProneBackwardAnimation; // Token: 0x0400DC38 RID: 56376 [FieldOffset(Offset = "0x150")] [Token(Token = "0x400DC38")] public AdditiveAnimationWeight ProneCameraAnimationWeight; // Token: 0x0400DC39 RID: 56377 [FieldOffset(Offset = "0x168")] [Token(Token = "0x400DC39")] public float ProneMaxIdleSpeedSqr; // Token: 0x0400DC3A RID: 56378 [FieldOffset(Offset = "0x16C")] [Token(Token = "0x400DC3A")] public float ProneMaxMovingSpeedSqr; // Token: 0x0400DC3B RID: 56379 [FieldOffset(Offset = "0x170")] [Token(Token = "0x400DC3B")] public AnimationCurve ProneSpeedAnimationCurve; // Token: 0x0400DC3C RID: 56380 [FieldOffset(Offset = "0x178")] [Token(Token = "0x400DC3C")] public float ProneSpeedSmoothTime; // Token: 0x0400DC3D RID: 56381 [FieldOffset(Offset = "0x180")] [Token(Token = "0x400DC3D")] public PlayerAnimation AdditiveProneAnimation; // Token: 0x0400DC3E RID: 56382 [FieldOffset(Offset = "0x188")] [Token(Token = "0x400DC3E")] public AdditiveAnimationWeight AdditiveProneAnimationCameraWeight; // Token: 0x0400DC3F RID: 56383 [FieldOffset(Offset = "0x1A0")] [Token(Token = "0x400DC3F")] [Header("Getting Up")] public PlayerAnimation AdditiveGetUpFailedAnimation; // Token: 0x0400DC40 RID: 56384 [FieldOffset(Offset = "0x1A8")] [Token(Token = "0x400DC40")] public AdditiveAnimationWeight AdditiveGetUpFailedAnimationCameraWeight; // Token: 0x0400DC41 RID: 56385 [FieldOffset(Offset = "0x1C0")] [Token(Token = "0x400DC41")] [Header("Jump")] public PlayerAnimation JumpAnimation; // Token: 0x0400DC42 RID: 56386 [FieldOffset(Offset = "0x1C8")] [Token(Token = "0x400DC42")] public AdditiveAnimationWeight JumpAnimationCameraWeight; // Token: 0x0400DC43 RID: 56387 [FieldOffset(Offset = "0x1E0")] [Token(Token = "0x400DC43")] [Header("Fly")] public PlayerAnimation FlyAnimation; // Token: 0x0400DC44 RID: 56388 [FieldOffset(Offset = "0x1E8")] [Token(Token = "0x400DC44")] public AdditiveAnimationWeight FlyAnimationCameraWeight; // Token: 0x0400DC45 RID: 56389 [FieldOffset(Offset = "0x200")] [Token(Token = "0x400DC45")] [Header("Jump Additive")] public PlayerAnimation AdditiveJumpAnimation; // Token: 0x0400DC46 RID: 56390 [FieldOffset(Offset = "0x208")] [Token(Token = "0x400DC46")] public AdditiveAnimationWeight AdditiveJumpAnimationCameraWeight; // Token: 0x0400DC47 RID: 56391 [FieldOffset(Offset = "0x220")] [Token(Token = "0x400DC47")] [Header("Jump Sprint")] public PlayerAnimation JumpSprintAnimation; // Token: 0x0400DC48 RID: 56392 [FieldOffset(Offset = "0x228")] [Token(Token = "0x400DC48")] public AdditiveAnimationWeight JumpSprintAnimationCameraWeight; // Token: 0x0400DC49 RID: 56393 [FieldOffset(Offset = "0x240")] [Token(Token = "0x400DC49")] [Header("Jump Sprint Additive")] public PlayerAnimation AdditiveJumpSprintAnimation; // Token: 0x0400DC4A RID: 56394 [FieldOffset(Offset = "0x248")] [Token(Token = "0x400DC4A")] public AdditiveAnimationWeight AdditiveJumpSprintAnimationCameraWeight; // Token: 0x0400DC4B RID: 56395 [FieldOffset(Offset = "0x260")] [Token(Token = "0x400DC4B")] [Header("Land Additive")] public PlayerAnimation AdditiveLandAnimation; // Token: 0x0400DC4C RID: 56396 [FieldOffset(Offset = "0x268")] [Token(Token = "0x400DC4C")] public AdditiveAnimationWeight AdditiveLandAnimationCameraWeight; // Token: 0x0400DC4D RID: 56397 [FieldOffset(Offset = "0x280")] [Token(Token = "0x400DC4D")] [Header("Wall Run")] public PlayerAnimation WallRunAnimation; // Token: 0x0400DC4E RID: 56398 [FieldOffset(Offset = "0x288")] [Token(Token = "0x400DC4E")] public AdditiveAnimationWeight WallRunAnimationCameraWeight; // Token: 0x0400DC4F RID: 56399 [FieldOffset(Offset = "0x2A0")] [Token(Token = "0x400DC4F")] [Header("Wall Climb")] public DynamicBlendedPlayerAnimationData WallClimbAnimationParameters; // Token: 0x0400DC50 RID: 56400 [FieldOffset(Offset = "0x2A8")] [Token(Token = "0x400DC50")] public PlayerAnimationAsset WallClimbIdleAnimation; // Token: 0x0400DC51 RID: 56401 [FieldOffset(Offset = "0x2B0")] [Token(Token = "0x400DC51")] public PlayerAnimationAsset WallClimbRightAnimation; // Token: 0x0400DC52 RID: 56402 [FieldOffset(Offset = "0x2B8")] [Token(Token = "0x400DC52")] public PlayerAnimationAsset WallClimbUpAnimation; // Token: 0x0400DC53 RID: 56403 [FieldOffset(Offset = "0x2C0")] [Token(Token = "0x400DC53")] public PlayerAnimationAsset WallClimbLeftAnimation; // Token: 0x0400DC54 RID: 56404 [FieldOffset(Offset = "0x2C8")] [Token(Token = "0x400DC54")] public PlayerAnimationAsset WallClimbDownAnimation; // Token: 0x0400DC55 RID: 56405 [FieldOffset(Offset = "0x2D0")] [Token(Token = "0x400DC55")] public PlayerAnimation WallClimbHoldingToolAnimation; // Token: 0x0400DC56 RID: 56406 [FieldOffset(Offset = "0x2D8")] [Token(Token = "0x400DC56")] public AdditiveAnimationWeight WallClimbCameraAnimationWeight; // Token: 0x0400DC57 RID: 56407 [FieldOffset(Offset = "0x2F0")] [Token(Token = "0x400DC57")] public float WallClimbMaxIdleSpeedSqr; // Token: 0x0400DC58 RID: 56408 [FieldOffset(Offset = "0x2F4")] [Token(Token = "0x400DC58")] public float WallClimbMovingSpeedSqr; // Token: 0x0400DC59 RID: 56409 [FieldOffset(Offset = "0x2F8")] [Token(Token = "0x400DC59")] public float WallClimbAnimationSmoothTime; // Token: 0x0400DC5A RID: 56410 [FieldOffset(Offset = "0x300")] [Token(Token = "0x400DC5A")] public AnimationCurve WallClimbAnimationCurve; // Token: 0x0400DC5B RID: 56411 [FieldOffset(Offset = "0x308")] [Token(Token = "0x400DC5B")] [Header("Wall Climb Look")] public PlayerAnimation WallClimbLookAnimation; // Token: 0x0400DC5C RID: 56412 [FieldOffset(Offset = "0x310")] [Token(Token = "0x400DC5C")] [Header("Wall Climb Jump")] public AdditiveAnimationWeight WallClimbJumpCameraAnimationWeight; // Token: 0x0400DC5D RID: 56413 [FieldOffset(Offset = "0x328")] [Token(Token = "0x400DC5D")] [Header("Wall Climb Jump Release")] public DynamicBlendedPlayerAnimationData WallClimbJumpReleaseAnimationParameters; // Token: 0x0400DC5E RID: 56414 [FieldOffset(Offset = "0x330")] [Token(Token = "0x400DC5E")] public PlayerAnimationAsset WallClimbJumpReleaseRightPose; // Token: 0x0400DC5F RID: 56415 [FieldOffset(Offset = "0x338")] [Token(Token = "0x400DC5F")] public PlayerAnimationAsset WallClimbJumpReleaseUpPose; // Token: 0x0400DC60 RID: 56416 [FieldOffset(Offset = "0x340")] [Token(Token = "0x400DC60")] public PlayerAnimationAsset WallClimbJumpReleaseLeftPose; // Token: 0x0400DC61 RID: 56417 [FieldOffset(Offset = "0x348")] [Token(Token = "0x400DC61")] public PlayerAnimationAsset WallClimbJumpReleaseDownPose; // Token: 0x0400DC62 RID: 56418 [FieldOffset(Offset = "0x350")] [Token(Token = "0x400DC62")] public float WallClimbJumpReleaseHoldDuration; // Token: 0x0400DC63 RID: 56419 [FieldOffset(Offset = "0x358")] [Token(Token = "0x400DC63")] [Header("Wall Climb Jump Regrab")] public DynamicBlendedPlayerAnimationData WallClimbJumpRegrabAnimationParameters; // Token: 0x0400DC64 RID: 56420 [FieldOffset(Offset = "0x360")] [Token(Token = "0x400DC64")] public PlayerAnimationAsset WallClimbJumpRegrabRightPose; // Token: 0x0400DC65 RID: 56421 [FieldOffset(Offset = "0x368")] [Token(Token = "0x400DC65")] public PlayerAnimationAsset WallClimbJumpRegrabUpPose; // Token: 0x0400DC66 RID: 56422 [FieldOffset(Offset = "0x370")] [Token(Token = "0x400DC66")] public PlayerAnimationAsset WallClimbJumpRegrabLeftPose; // Token: 0x0400DC67 RID: 56423 [FieldOffset(Offset = "0x378")] [Token(Token = "0x400DC67")] public PlayerAnimationAsset WallClimbJumpRegrabDownPose; // Token: 0x0400DC68 RID: 56424 [FieldOffset(Offset = "0x380")] [Token(Token = "0x400DC68")] public float WallClimbJumpRegrabHoldDuration; // Token: 0x0400DC69 RID: 56425 [FieldOffset(Offset = "0x388")] [Token(Token = "0x400DC69")] [Header("Clamber")] public PlayerAnimation LowClamberAnimation; // Token: 0x0400DC6A RID: 56426 [FieldOffset(Offset = "0x390")] [Token(Token = "0x400DC6A")] public PlayerAnimation MediumClamberAnimation; // Token: 0x0400DC6B RID: 56427 [FieldOffset(Offset = "0x398")] [Token(Token = "0x400DC6B")] public PlayerAnimation HighClamberAnimation; // Token: 0x0400DC6C RID: 56428 [FieldOffset(Offset = "0x3A0")] [Token(Token = "0x400DC6C")] [Header("Mantle")] public PlayerAnimation LowMantleAnimation; // Token: 0x0400DC6D RID: 56429 [FieldOffset(Offset = "0x3A8")] [Token(Token = "0x400DC6D")] public PlayerAnimation MediumMantleAnimation; // Token: 0x0400DC6E RID: 56430 [FieldOffset(Offset = "0x3B0")] [Token(Token = "0x400DC6E")] public PlayerAnimation HighMantleAnimation; // Token: 0x0400DC6F RID: 56431 [FieldOffset(Offset = "0x3B8")] [Token(Token = "0x400DC6F")] [Header("Ladder")] public PlayerAnimation ClimbLadderAnimation; // Token: 0x0400DC70 RID: 56432 [FieldOffset(Offset = "0x3C0")] [Token(Token = "0x400DC70")] public PlayerAnimation ClimbLadderFinishAnimation; // Token: 0x0400DC71 RID: 56433 [FieldOffset(Offset = "0x3C8")] [Token(Token = "0x400DC71")] public float ClimbLadderFinishDelay; // Token: 0x02003052 RID: 12370 [Token(Token = "0x2003052")] [Serializable] public struct FidgetWeights { // Token: 0x0400DC72 RID: 56434 [FieldOffset(Offset = "0x0")] [Token(Token = "0x400DC72")] public int lowEnergyWeight; // Token: 0x0400DC73 RID: 56435 [FieldOffset(Offset = "0x4")] [Token(Token = "0x400DC73")] public int mediumEnergyWeight; // Token: 0x0400DC74 RID: 56436 [FieldOffset(Offset = "0x8")] [Token(Token = "0x400DC74")] public int highEnergyWeight; } } }