using System; using Cpp2IlInjected; using UnityEngine; namespace RecRoom.Core.Vehicles { // Token: 0x02003465 RID: 13413 [Token(Token = "0x2003465")] public abstract class ScreenVehicleController : ScriptableObject { // Token: 0x060172D6 RID: 94934 [Token(Token = "0x60172D6")] [Address(Slot = "4")] public abstract void DCIMMBEFAHE(ScreenPlayerController FINBOONIGDO, Player IEKDDPPNFPF, BaseVehicle ELECGIMNLMO, LOCNHHPGIAG DBFBLNILIGL); // Token: 0x060172D7 RID: 94935 [Token(Token = "0x60172D7")] [Address(Slot = "5")] public abstract void EGBCHOLGMCO(ScreenPlayerController FINBOONIGDO, Player IEKDDPPNFPF, BaseVehicle ELECGIMNLMO, ScreenHUD PKAKIKHIFNG, LOCNHHPGIAG DBFBLNILIGL); // Token: 0x060172D8 RID: 94936 [Token(Token = "0x60172D8")] [Address(Slot = "6")] public abstract void BALOKJMBNIN(ScreenPlayerController FINBOONIGDO, Player IEKDDPPNFPF, Camera FOMHGMLPOND, BaseVehicle ELECGIMNLMO, LOCNHHPGIAG DBFBLNILIGL); // Token: 0x060172D9 RID: 94937 [Token(Token = "0x60172D9")] [Address(Slot = "7")] public abstract void MCEKHMFKGBM(ScreenPlayerController FINBOONIGDO, Player IEKDDPPNFPF, BaseVehicle ELECGIMNLMO, LOCNHHPGIAG DBFBLNILIGL); // Token: 0x060172DA RID: 94938 RVA: 0x00563ADC File Offset: 0x00561CDC [Token(Token = "0x60172DA")] [Address(RVA = "0x5B1810", Offset = "0x5B0810", VA = "0x1805B1810")] protected ScreenVehicleController() { } } }