using System; using System.Collections.Generic; using Cpp2IlInjected; using UnityEngine; namespace RecRoom.Debugging { // Token: 0x02002606 RID: 9734 [Token(Token = "0x2002606")] [CreateAssetMenu] public class DebugConsoleCommandConfig : ScriptableObject { // Token: 0x0600F8AC RID: 63660 RVA: 0x0038B894 File Offset: 0x00389A94 [Token(Token = "0x600F8AC")] [Address(RVA = "0x1273820", Offset = "0x1272820", VA = "0x181273820")] public DebugConsoleCommandConfig() { List list = new List(); this.Metas = list; base..ctor(); } // Token: 0x0400A557 RID: 42327 [FieldOffset(Offset = "0x18")] [Token(Token = "0x400A557")] [JDBPLNPJCPC] public List Metas; } }