using System; using Cpp2IlInjected; using UnityEngine; namespace RecRoom.EditorUtils.Art { // Token: 0x02002AD4 RID: 10964 [Token(Token = "0x2002AD4")] public class ArtTestingItemRenameSequence : MonoBehaviour { // Token: 0x06012381 RID: 74625 RVA: 0x00421A0C File Offset: 0x0041FC0C [Token(Token = "0x6012381")] [Address(RVA = "0x428AD0", Offset = "0x427AD0", VA = "0x180428AD0")] public ArtTestingItemRenameSequence() { } } }