using System; using Cpp2IlInjected; using UnityEngine; namespace RecRoom { // Token: 0x02002146 RID: 8518 [Token(Token = "0x2002146")] public class FontDebugger : MonoBehaviour { // Token: 0x0600D7E3 RID: 55267 RVA: 0x00318360 File Offset: 0x00316560 [Token(Token = "0x600D7E3")] [Address(RVA = "0x1281240", Offset = "0x1280240", VA = "0x181281240")] private void Awake() { Font.textureRebuilt += new Action(this.BCBPPFIJKHM); } // Token: 0x0600D7E4 RID: 55268 RVA: 0x00318380 File Offset: 0x00316580 [Token(Token = "0x600D7E4")] [Address(RVA = "0x12812B0", Offset = "0x12802B0", VA = "0x1812812B0")] private void BCBPPFIJKHM(Font NLNHFEEMFBN) { } // Token: 0x0600D7E5 RID: 55269 RVA: 0x00318390 File Offset: 0x00316590 [Token(Token = "0x600D7E5")] [Address(RVA = "0x1281320", Offset = "0x1280320", VA = "0x181281320")] private void Update() { if (Time.time > this.logInterval) { object[] array = new object[6]; if ("*****" != 0) { } array[0] = "*****"; string text; if (text != 0) { } array[1] = text; if (" - " != 0) { } array[2] = " - "; float time = Time.time; string text2; if (text2 != 0) { } array[3] = text2; if (": Font texture rebuilds: " != 0) { } array[4] = ": Font texture rebuilds: "; int num = FontDebugger.textureRebuiltCounter; Debug.Log(string.Concat(array)); float time2 = Time.time; this.HGLDHCEKEDC = time2; } } // Token: 0x0600D7E6 RID: 55270 RVA: 0x00318444 File Offset: 0x00316644 [Token(Token = "0x600D7E6")] [Address(RVA = "0xAA2820", Offset = "0xAA1820", VA = "0x180AA2820")] public FontDebugger() { } // Token: 0x0600D7E7 RID: 55271 RVA: 0x0000220F File Offset: 0x0000040F // Note: this type is marked as 'beforefieldinit'. [Token(Token = "0x600D7E7")] [Address(RVA = "0x4242D0", Offset = "0x4232D0", VA = "0x1804242D0")] static FontDebugger() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x04008957 RID: 35159 [Token(Token = "0x4008957")] public static int textureRebuiltCounter; // Token: 0x04008958 RID: 35160 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4008958")] public float logInterval = 1f; // Token: 0x04008959 RID: 35161 [FieldOffset(Offset = "0x1C")] [Token(Token = "0x4008959")] private float HGLDHCEKEDC; } }