using System; using Cpp2IlInjected; namespace RecRoom { // Token: 0x02002148 RID: 8520 [Token(Token = "0x2002148")] [Serializable] public struct PlayerAnimationEvent { // Token: 0x0400895A RID: 35162 [FieldOffset(Offset = "0x0")] [Token(Token = "0x400895A")] public float Time; // Token: 0x0400895B RID: 35163 [FieldOffset(Offset = "0x4")] [Token(Token = "0x400895B")] public PlayerAnimationEvent.AMFDDDEAAOE EventType; // Token: 0x02002149 RID: 8521 [Token(Token = "0x2002149")] public enum AMFDDDEAAOE { // Token: 0x0400895D RID: 35165 [Token(Token = "0x400895D")] ANY = -1, // Token: 0x0400895E RID: 35166 [Token(Token = "0x400895E")] NONE, // Token: 0x0400895F RID: 35167 [Token(Token = "0x400895F")] DROP_TOOL, // Token: 0x04008960 RID: 35168 [Token(Token = "0x4008960")] THROW_TOOL, // Token: 0x04008961 RID: 35169 [Token(Token = "0x4008961")] CUSTOM_ACTION_1, // Token: 0x04008962 RID: 35170 [Token(Token = "0x4008962")] CUSTOM_ACTION_2, // Token: 0x04008963 RID: 35171 [Token(Token = "0x4008963")] CUSTOM_ACTION_3, // Token: 0x04008964 RID: 35172 [Token(Token = "0x4008964")] LOCOMOTION_ACTION_1 = 1000, // Token: 0x04008965 RID: 35173 [Token(Token = "0x4008965")] LOCOMOTION_ACTION_2 } } }