using System; using Cpp2IlInjected; namespace RecRoom.Systems.PlayerRoles.UI.Game { // Token: 0x020023AE RID: 9134 [Token(Token = "0x20023AE")] public class VoiceRolloffRolePermissionEditable : IntGameRolePermissionEditable { // Token: 0x0600E83E RID: 59454 RVA: 0x00354FA0 File Offset: 0x003531A0 [Token(Token = "0x600E83E")] [Address(RVA = "0x1A78840", Offset = "0x1A77840", VA = "0x181A78840", Slot = "13")] protected override int FEABGNAOAMD(float NCDOICLCGEI) { int[] roleVoiceRolloffDistances = PlayerGameRoleManager.RoleVoiceRolloffDistances; int num; return PlayerGameRoleManager.RoleVoiceRolloffDistances[num]; } // Token: 0x0600E83F RID: 59455 RVA: 0x00354FC4 File Offset: 0x003531C4 [Token(Token = "0x600E83F")] [Address(RVA = "0x1A78920", Offset = "0x1A77920", VA = "0x181A78920", Slot = "14")] protected override float GJFMGEKKKHN(int JOJCJDDGLML) { } // Token: 0x0600E840 RID: 59456 RVA: 0x00354FD4 File Offset: 0x003531D4 [Token(Token = "0x600E840")] [Address(RVA = "0x1A661C0", Offset = "0x1A651C0", VA = "0x181A661C0")] public VoiceRolloffRolePermissionEditable() { } } }