using System; using Cpp2IlInjected; using UnityEngine; namespace RecRoom.Tools.Groups { // Token: 0x02002C22 RID: 11298 [Token(Token = "0x2002C22")] public class GroupSearchBoxCollider : GroupSearch { // Token: 0x06012D1E RID: 77086 RVA: 0x00448138 File Offset: 0x00446338 [Token(Token = "0x6012D1E")] [Address(RVA = "0x1D6D8F0", Offset = "0x1D6C8F0", VA = "0x181D6D8F0", Slot = "4")] protected override void Awake() { Collider[] array = new Collider[256]; BoxCollider boxCollider = this.overlapCollider; this.IAJHNNBEDJN = array; boxCollider.isTrigger = true; BoxCollider boxCollider2 = this.overlapCollider; int num = 0; boxCollider2.enabled = num != 0; } // Token: 0x06012D1F RID: 77087 RVA: 0x0044817C File Offset: 0x0044637C [Token(Token = "0x6012D1F")] [Address(RVA = "0x1D6D960", Offset = "0x1D6C960", VA = "0x181D6D960", Slot = "5")] protected override void KHMJKPAHBLH(out Vector3 KCHBEGGLAHI, out Vector3 OJJOHDIFMEG) { BoxCollider boxCollider = this.overlapCollider; Vector3 vector; float z = vector.z; KCHBEGGLAHI.z = z; BoxCollider boxCollider2 = this.overlapCollider; Vector3 vector2; float z2 = vector2.z; OJJOHDIFMEG.z = z2; } // Token: 0x06012D20 RID: 77088 RVA: 0x004481BC File Offset: 0x004463BC [Token(Token = "0x6012D20")] [Address(RVA = "0x428AD0", Offset = "0x427AD0", VA = "0x180428AD0")] public GroupSearchBoxCollider() { } // Token: 0x0400C1BF RID: 49599 [FieldOffset(Offset = "0x20")] [Token(Token = "0x400C1BF")] [SerializeField] [NKNLDEIPALE(FHBJCBPFODN.SelfAndChildren, false, false, false)] private BoxCollider overlapCollider; } }