using System; using Cpp2IlInjected; using UnityEngine; using UnityEngine.UI; namespace RecRoom.UI.HUD { // Token: 0x02002AD1 RID: 10961 [Token(Token = "0x2002AD1")] public class RemainingPlayersHUDElement : MonoBehaviour { // Token: 0x06012378 RID: 74616 RVA: 0x00421798 File Offset: 0x0041F998 [Token(Token = "0x6012378")] [Address(RVA = "0x1AA1A50", Offset = "0x1AA0A50", VA = "0x181AA1A50")] public void UpdatePlayerText(int NLKMMMMKCCP) { if (!base.gameObject.activeSelf) { base.gameObject.SetActive(true); } Text text = this.playerCountText; int num = 0; if (text != num) { string text2 = this.playerCountText.text; } } // Token: 0x06012379 RID: 74617 RVA: 0x004217E4 File Offset: 0x0041F9E4 [Token(Token = "0x6012379")] [Address(RVA = "0x1AA1A00", Offset = "0x1AA0A00", VA = "0x181AA1A00")] public void Disable() { if (base.gameObject.activeSelf) { GameObject gameObject = base.gameObject; int num = 0; gameObject.SetActive(num != 0); return; } } // Token: 0x0601237A RID: 74618 RVA: 0x00421818 File Offset: 0x0041FA18 [Token(Token = "0x601237A")] [Address(RVA = "0x428AD0", Offset = "0x427AD0", VA = "0x180428AD0")] public RemainingPlayersHUDElement() { } // Token: 0x0400BB66 RID: 47974 [FieldOffset(Offset = "0x18")] [Token(Token = "0x400BB66")] [SerializeField] private Text playerCountText; } }