using System; using AGUI.StackedUI; using Cpp2IlInjected; using UnityEngine; namespace RecRoom.UI { // Token: 0x02002A94 RID: 10900 [Token(Token = "0x2002A94")] public class HelpButtonsController : MonoBehaviour { // Token: 0x0601220C RID: 74252 RVA: 0x0041B5A0 File Offset: 0x004197A0 [Token(Token = "0x601220C")] [Address(RVA = "0x1A98D10", Offset = "0x1A97D10", VA = "0x181A98D10")] private void Start() { Button3DBase[] componentsInChildren = base.gameObject.GetComponentsInChildren(true); int num = 0; int num2 = 0; int length = componentsInChildren.Length; if (num < length) { Button3DBase button3DBase = componentsInChildren[num2]; CustomUIMask[] componentsInChildren2 = button3DBase.GetComponentsInChildren(true); int num3 = 0; if (num3 < componentsInChildren2.Length) { componentsInChildren2[num3].SetStencilToWorldSpace(); num3++; } MeshRenderer[] componentsInChildren3 = button3DBase.GetComponentsInChildren(true); int num4 = 0; if (num4 < componentsInChildren3.Length) { ButtonUIMaskWriter buttonUIMaskWriter = componentsInChildren3[num4].gameObject.AddComponent(); num4++; } num2++; } } // Token: 0x0601220D RID: 74253 RVA: 0x0041B63C File Offset: 0x0041983C [Token(Token = "0x601220D")] [Address(RVA = "0x428AD0", Offset = "0x427AD0", VA = "0x180428AD0")] public HelpButtonsController() { } } }