using System; using Cpp2IlInjected; using TMPro; using UnityEngine; using UnityEngine.UI; namespace RecRoom.UI { // Token: 0x02002AAC RID: 10924 [Token(Token = "0x2002AAC")] public class ScreenSubtitleDialog : ScreenHUDElement { // Token: 0x06012290 RID: 74384 RVA: 0x0041D748 File Offset: 0x0041B948 [Token(Token = "0x6012290")] [Address(RVA = "0x1C0F8F0", Offset = "0x1C0E8F0", VA = "0x181C0F8F0")] public void SetContent(string ACPMLLINIMG) { TMP_Text tmp_Text = this.textObject; Image image = this.inlineSpriteObject; float num = this.inlineSpriteWidth; int num2 = 0; GKIADAPODCJ.IGBKNKBDCGN(tmp_Text, image, ACPMLLINIMG, num2, num); float preferredHeight = this.textObject.preferredHeight; float renderedWidth = this.textObject.renderedWidth; RectTransform rectTransform = this.background; } // Token: 0x06012291 RID: 74385 RVA: 0x0041D7A0 File Offset: 0x0041B9A0 [Token(Token = "0x6012291")] [Address(RVA = "0x1C0F7B0", Offset = "0x1C0E7B0", VA = "0x181C0F7B0")] public void SetContent(string ACPMLLINIMG, Sprite JFKJJGCHMJF) { TMP_Text tmp_Text = this.textObject; Image image = this.inlineSpriteObject; float num = this.inlineSpriteWidth; GKIADAPODCJ.IGBKNKBDCGN(tmp_Text, image, ACPMLLINIMG, JFKJJGCHMJF, num); float preferredHeight = this.textObject.preferredHeight; float renderedWidth = this.textObject.renderedWidth; RectTransform rectTransform = this.background; } // Token: 0x06012292 RID: 74386 RVA: 0x0041D7F4 File Offset: 0x0041B9F4 [Token(Token = "0x6012292")] [Address(RVA = "0x1C0FA30", Offset = "0x1C0EA30", VA = "0x181C0FA30")] public ScreenSubtitleDialog() { } // Token: 0x0400BA8F RID: 47759 [FieldOffset(Offset = "0x38")] [Token(Token = "0x400BA8F")] [SerializeField] private RectTransform background; // Token: 0x0400BA90 RID: 47760 [FieldOffset(Offset = "0x40")] [Token(Token = "0x400BA90")] [SerializeField] private TMP_Text textObject; // Token: 0x0400BA91 RID: 47761 [FieldOffset(Offset = "0x48")] [Token(Token = "0x400BA91")] [SerializeField] private float textPadding = 20f; // Token: 0x0400BA92 RID: 47762 [FieldOffset(Offset = "0x4C")] [Token(Token = "0x400BA92")] [SerializeField] [Header("Inline Sprite")] private float inlineSpriteWidth = 50f; // Token: 0x0400BA93 RID: 47763 [FieldOffset(Offset = "0x50")] [Token(Token = "0x400BA93")] [SerializeField] private Image inlineSpriteObject; } }