using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x0200071A RID: 1818 [Token(Token = "0x200071A")] public class RecRoyaleInfoScreen : WatchUIFlow { // Token: 0x06003529 RID: 13609 RVA: 0x000D90EC File Offset: 0x000D72EC [Token(Token = "0x6003529")] [Address(RVA = "0x1C3E2C0", Offset = "0x1C3D2C0", VA = "0x181C3E2C0")] private void Update() { if (base.gameObject.activeSelf) { float unscaledDeltaTime = Time.unscaledDeltaTime; CFLMJLFBOKH.MJOJANCNOGI("Watch_RecRoyaleInfoScreen", unscaledDeltaTime); } } // Token: 0x0600352A RID: 13610 RVA: 0x000D9120 File Offset: 0x000D7320 [Token(Token = "0x600352A")] [Address(RVA = "0x1238E90", Offset = "0x1237E90", VA = "0x181238E90")] public RecRoyaleInfoScreen() { } }