using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x0200064B RID: 1611 [Token(Token = "0x200064B")] [RequireComponent(typeof(Camera))] public class ScreenshotGenerator : MonoBehaviour { // Token: 0x06002F30 RID: 12080 RVA: 0x000BFF0C File Offset: 0x000BE10C [Token(Token = "0x6002F30")] [Address(RVA = "0x125C3B0", Offset = "0x125B3B0", VA = "0x18125C3B0")] public ScreenshotGenerator() { } // Token: 0x040026AA RID: 9898 [FieldOffset(Offset = "0x18")] [Token(Token = "0x40026AA")] public int Width = (int)((ulong)2560L); // Token: 0x040026AB RID: 9899 [FieldOffset(Offset = "0x1C")] [Token(Token = "0x40026AB")] public int Height = (int)((ulong)1440L); // Token: 0x040026AC RID: 9900 [FieldOffset(Offset = "0x20")] [Token(Token = "0x40026AC")] public int AntiAliasLevel = (int)((ulong)8L); }