using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000585 RID: 1413 [Token(Token = "0x2000585")] public class SimpleUIPivot : MonoBehaviour { // Token: 0x06002A93 RID: 10899 RVA: 0x000ACD2C File Offset: 0x000AAF2C [Token(Token = "0x6002A93")] [Address(RVA = "0x1241F50", Offset = "0x1240F50", VA = "0x181241F50")] public void Update() { Transform transform = base.transform; Transform transform2 = Player.k__BackingField.head.transform; Vector3 vector; float z = vector.z; Transform transform3 = base.transform; float z2 = Vector3.up.z; } // Token: 0x06002A94 RID: 10900 RVA: 0x000ACD74 File Offset: 0x000AAF74 [Token(Token = "0x6002A94")] [Address(RVA = "0x428AD0", Offset = "0x427AD0", VA = "0x180428AD0")] public SimpleUIPivot() { } }