using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x020000D2 RID: 210 [Token(Token = "0x20000D2")] public class SoccerShield : MonoBehaviour { // Token: 0x0600056F RID: 1391 RVA: 0x0001C61C File Offset: 0x0001A81C [Token(Token = "0x600056F")] [Address(RVA = "0x428AD0", Offset = "0x427AD0", VA = "0x180428AD0")] public SoccerShield() { } }