using System; using System.Runtime.InteropServices; using Cpp2IlInjected; namespace Steamworks { // Token: 0x020017C8 RID: 6088 [Token(Token = "0x20017C8")] [CallbackIdentity(334)] [StructLayout(0, Pack = 4, Size = 20)] public struct AvatarImageLoaded_t { // Token: 0x04005B80 RID: 23424 [Token(Token = "0x4005B80")] public const int k_iCallback = 334; // Token: 0x04005B81 RID: 23425 [global::Cpp2IlInjected.FieldOffset(Offset = "0x0")] [Token(Token = "0x4005B81")] public CSteamID m_steamID; // Token: 0x04005B82 RID: 23426 [global::Cpp2IlInjected.FieldOffset(Offset = "0x8")] [Token(Token = "0x4005B82")] public int m_iImage; // Token: 0x04005B83 RID: 23427 [global::Cpp2IlInjected.FieldOffset(Offset = "0xC")] [Token(Token = "0x4005B83")] public int m_iWide; // Token: 0x04005B84 RID: 23428 [global::Cpp2IlInjected.FieldOffset(Offset = "0x10")] [Token(Token = "0x4005B84")] public int m_iTall; } }