using System; using Cpp2IlInjected; namespace Steamworks { // Token: 0x020018B7 RID: 6327 [Token(Token = "0x20018B7")] [Flags] public enum EItemState { // Token: 0x04006292 RID: 25234 [Token(Token = "0x4006292")] k_EItemStateNone = 0, // Token: 0x04006293 RID: 25235 [Token(Token = "0x4006293")] k_EItemStateSubscribed = 1, // Token: 0x04006294 RID: 25236 [Token(Token = "0x4006294")] k_EItemStateLegacyItem = 2, // Token: 0x04006295 RID: 25237 [Token(Token = "0x4006295")] k_EItemStateInstalled = 4, // Token: 0x04006296 RID: 25238 [Token(Token = "0x4006296")] k_EItemStateNeedsUpdate = 8, // Token: 0x04006297 RID: 25239 [Token(Token = "0x4006297")] k_EItemStateDownloading = 16, // Token: 0x04006298 RID: 25240 [Token(Token = "0x4006298")] k_EItemStateDownloadPending = 32 } }