using System; using Cpp2IlInjected; namespace Steamworks { // Token: 0x020018A5 RID: 6309 [Token(Token = "0x20018A5")] public enum ESNetSocketState { // Token: 0x040061F0 RID: 25072 [Token(Token = "0x40061F0")] k_ESNetSocketStateInvalid, // Token: 0x040061F1 RID: 25073 [Token(Token = "0x40061F1")] k_ESNetSocketStateConnected, // Token: 0x040061F2 RID: 25074 [Token(Token = "0x40061F2")] k_ESNetSocketStateInitiated = 10, // Token: 0x040061F3 RID: 25075 [Token(Token = "0x40061F3")] k_ESNetSocketStateLocalCandidatesFound, // Token: 0x040061F4 RID: 25076 [Token(Token = "0x40061F4")] k_ESNetSocketStateReceivedRemoteCandidates, // Token: 0x040061F5 RID: 25077 [Token(Token = "0x40061F5")] k_ESNetSocketStateChallengeHandshake = 15, // Token: 0x040061F6 RID: 25078 [Token(Token = "0x40061F6")] k_ESNetSocketStateDisconnecting = 21, // Token: 0x040061F7 RID: 25079 [Token(Token = "0x40061F7")] k_ESNetSocketStateLocalDisconnect, // Token: 0x040061F8 RID: 25080 [Token(Token = "0x40061F8")] k_ESNetSocketStateTimeoutDuringConnect, // Token: 0x040061F9 RID: 25081 [Token(Token = "0x40061F9")] k_ESNetSocketStateRemoteEndDisconnected, // Token: 0x040061FA RID: 25082 [Token(Token = "0x40061FA")] k_ESNetSocketStateConnectionBroken } }