using System; using System.Runtime.InteropServices; using Cpp2IlInjected; namespace Steamworks { // Token: 0x020017CA RID: 6090 [Token(Token = "0x20017CA")] [CallbackIdentity(336)] [StructLayout(0, Pack = 4, Size = 12)] public struct FriendRichPresenceUpdate_t { // Token: 0x04005B89 RID: 23433 [Token(Token = "0x4005B89")] public const int k_iCallback = 336; // Token: 0x04005B8A RID: 23434 [global::Cpp2IlInjected.FieldOffset(Offset = "0x0")] [Token(Token = "0x4005B8A")] public CSteamID m_steamIDFriend; // Token: 0x04005B8B RID: 23435 [global::Cpp2IlInjected.FieldOffset(Offset = "0x8")] [Token(Token = "0x4005B8B")] public AppId_t m_nAppID; } }