using System; using Cpp2IlInjected; namespace Steamworks { // Token: 0x020018E4 RID: 6372 [Token(Token = "0x20018E4")] public struct FriendSessionStateInfo_t { // Token: 0x040064C2 RID: 25794 [FieldOffset(Offset = "0x0")] [Token(Token = "0x40064C2")] public uint m_uiOnlineSessionInstances; // Token: 0x040064C3 RID: 25795 [FieldOffset(Offset = "0x4")] [Token(Token = "0x40064C3")] public byte m_uiPublishedToFriendsSessionInstance; } }