using System; using System.Runtime.InteropServices; using Cpp2IlInjected; namespace Steamworks { // Token: 0x020017D3 RID: 6099 [Token(Token = "0x20017D3")] [CallbackIdentity(345)] [StructLayout(0, Pack = 4, Size = 16)] public struct FriendsIsFollowing_t { // Token: 0x04005BA7 RID: 23463 [Token(Token = "0x4005BA7")] public const int k_iCallback = 345; // Token: 0x04005BA8 RID: 23464 [global::Cpp2IlInjected.FieldOffset(Offset = "0x0")] [Token(Token = "0x4005BA8")] public EResult m_eResult; // Token: 0x04005BA9 RID: 23465 [global::Cpp2IlInjected.FieldOffset(Offset = "0x4")] [Token(Token = "0x4005BA9")] public CSteamID m_steamID; // Token: 0x04005BAA RID: 23466 [global::Cpp2IlInjected.FieldOffset(Offset = "0xC")] [Token(Token = "0x4005BAA")] public bool m_bIsFollowing; } }