using System; using System.Runtime.InteropServices; using Cpp2IlInjected; namespace Steamworks { // Token: 0x020017DE RID: 6110 [Token(Token = "0x20017DE")] [CallbackIdentity(207)] [StructLayout(0, Pack = 8, Size = 16)] public struct GSGameplayStats_t { // Token: 0x04005BC8 RID: 23496 [Token(Token = "0x4005BC8")] public const int k_iCallback = 207; // Token: 0x04005BC9 RID: 23497 [global::Cpp2IlInjected.FieldOffset(Offset = "0x0")] [Token(Token = "0x4005BC9")] public EResult m_eResult; // Token: 0x04005BCA RID: 23498 [global::Cpp2IlInjected.FieldOffset(Offset = "0x4")] [Token(Token = "0x4005BCA")] public int m_nRank; // Token: 0x04005BCB RID: 23499 [global::Cpp2IlInjected.FieldOffset(Offset = "0x8")] [Token(Token = "0x4005BCB")] public uint m_unTotalConnects; // Token: 0x04005BCC RID: 23500 [global::Cpp2IlInjected.FieldOffset(Offset = "0xC")] [Token(Token = "0x4005BCC")] public uint m_unTotalMinutesPlayed; } }