using System; using System.Runtime.InteropServices; using Cpp2IlInjected; namespace Steamworks { // Token: 0x020017CD RID: 6093 [Token(Token = "0x20017CD")] [CallbackIdentity(339)] [StructLayout(0, Pack = 8, Size = 16)] public struct GameConnectedChatJoin_t { // Token: 0x04005B93 RID: 23443 [Token(Token = "0x4005B93")] public const int k_iCallback = 339; // Token: 0x04005B94 RID: 23444 [global::Cpp2IlInjected.FieldOffset(Offset = "0x0")] [Token(Token = "0x4005B94")] public CSteamID m_steamIDClanChat; // Token: 0x04005B95 RID: 23445 [global::Cpp2IlInjected.FieldOffset(Offset = "0x8")] [Token(Token = "0x4005B95")] public CSteamID m_steamIDUser; } }