using System; using System.Runtime.InteropServices; using Cpp2IlInjected; namespace Steamworks { // Token: 0x020017C7 RID: 6087 [Token(Token = "0x20017C7")] [CallbackIdentity(333)] [StructLayout(0, Pack = 8, Size = 16)] public struct GameLobbyJoinRequested_t { // Token: 0x04005B7D RID: 23421 [Token(Token = "0x4005B7D")] public const int k_iCallback = 333; // Token: 0x04005B7E RID: 23422 [global::Cpp2IlInjected.FieldOffset(Offset = "0x0")] [Token(Token = "0x4005B7E")] public CSteamID m_steamIDLobby; // Token: 0x04005B7F RID: 23423 [global::Cpp2IlInjected.FieldOffset(Offset = "0x8")] [Token(Token = "0x4005B7F")] public CSteamID m_steamIDFriend; } }