using System; using System.Runtime.InteropServices; using Cpp2IlInjected; namespace Steamworks { // Token: 0x0200180D RID: 6157 [Token(Token = "0x200180D")] [CallbackIdentity(510)] [StructLayout(0, Pack = 8, Size = 4)] public struct LobbyMatchList_t { // Token: 0x04005C96 RID: 23702 [Token(Token = "0x4005C96")] public const int k_iCallback = 510; // Token: 0x04005C97 RID: 23703 [global::Cpp2IlInjected.FieldOffset(Offset = "0x0")] [Token(Token = "0x4005C97")] public uint m_nLobbiesMatching; } }