using System; using Cpp2IlInjected; namespace Steamworks { // Token: 0x020018A1 RID: 6305 [Token(Token = "0x20018A1")] public enum PlayerAcceptState_t { // Token: 0x040061DB RID: 25051 [Token(Token = "0x40061DB")] k_EStateUnknown, // Token: 0x040061DC RID: 25052 [Token(Token = "0x40061DC")] k_EStatePlayerAccepted, // Token: 0x040061DD RID: 25053 [Token(Token = "0x40061DD")] k_EStatePlayerDeclined } }