using System; using System.Runtime.InteropServices; using Cpp2IlInjected; namespace Steamworks { // Token: 0x02001814 RID: 6164 [Token(Token = "0x2001814")] [CallbackIdentity(5212)] [StructLayout(0, Pack = 8, Size = 64)] public struct RequestPlayersForGameResultCallback_t { // Token: 0x04005CB2 RID: 23730 [Token(Token = "0x4005CB2")] public const int k_iCallback = 5212; // Token: 0x04005CB3 RID: 23731 [global::Cpp2IlInjected.FieldOffset(Offset = "0x0")] [Token(Token = "0x4005CB3")] public EResult m_eResult; // Token: 0x04005CB4 RID: 23732 [global::Cpp2IlInjected.FieldOffset(Offset = "0x8")] [Token(Token = "0x4005CB4")] public ulong m_ullSearchID; // Token: 0x04005CB5 RID: 23733 [global::Cpp2IlInjected.FieldOffset(Offset = "0x10")] [Token(Token = "0x4005CB5")] public CSteamID m_SteamIDPlayerFound; // Token: 0x04005CB6 RID: 23734 [global::Cpp2IlInjected.FieldOffset(Offset = "0x18")] [Token(Token = "0x4005CB6")] public CSteamID m_SteamIDLobby; // Token: 0x04005CB7 RID: 23735 [global::Cpp2IlInjected.FieldOffset(Offset = "0x20")] [Token(Token = "0x4005CB7")] public PlayerAcceptState_t m_ePlayerAcceptState; // Token: 0x04005CB8 RID: 23736 [global::Cpp2IlInjected.FieldOffset(Offset = "0x24")] [Token(Token = "0x4005CB8")] public int m_nPlayerIndex; // Token: 0x04005CB9 RID: 23737 [global::Cpp2IlInjected.FieldOffset(Offset = "0x28")] [Token(Token = "0x4005CB9")] public int m_nTotalPlayersFound; // Token: 0x04005CBA RID: 23738 [global::Cpp2IlInjected.FieldOffset(Offset = "0x2C")] [Token(Token = "0x4005CBA")] public int m_nTotalPlayersAcceptedGame; // Token: 0x04005CBB RID: 23739 [global::Cpp2IlInjected.FieldOffset(Offset = "0x30")] [Token(Token = "0x4005CBB")] public int m_nSuggestedTeamIndex; // Token: 0x04005CBC RID: 23740 [global::Cpp2IlInjected.FieldOffset(Offset = "0x38")] [Token(Token = "0x4005CBC")] public ulong m_ullUniqueGameID; } }