using System; using System.Runtime.InteropServices; using Cpp2IlInjected; namespace Steamworks { // Token: 0x02001832 RID: 6194 [Token(Token = "0x2001832")] [CallbackIdentity(5701)] [StructLayout(0, Pack = 8, Size = 4)] public struct SteamRemotePlaySessionConnected_t { // Token: 0x04005CF9 RID: 23801 [Token(Token = "0x4005CF9")] public const int k_iCallback = 5701; // Token: 0x04005CFA RID: 23802 [global::Cpp2IlInjected.FieldOffset(Offset = "0x0")] [Token(Token = "0x4005CFA")] public RemotePlaySessionID_t m_unSessionID; } }