using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x0200032F RID: 815 [Token(Token = "0x200032F")] [ExecuteInEditMode] [DisallowMultipleComponent] public class SwatchPreview : MonoBehaviour { // Token: 0x17000442 RID: 1090 // (get) Token: 0x0600195B RID: 6491 RVA: 0x00065A58 File Offset: 0x00063C58 // (set) Token: 0x0600195C RID: 6492 RVA: 0x00065A6C File Offset: 0x00063C6C [Token(Token = "0x17000442")] public AvatarColorSwatch GANFMMDMEIC { [Token(Token = "0x600195B")] [Address(RVA = "0x4157B0", Offset = "0x4147B0", VA = "0x1804157B0")] get { return this._swatch; } [Token(Token = "0x600195C")] [Address(RVA = "0x4157F0", Offset = "0x4147F0", VA = "0x1804157F0")] set { this._swatch = value; } } // Token: 0x17000443 RID: 1091 // (get) Token: 0x0600195D RID: 6493 RVA: 0x00065A80 File Offset: 0x00063C80 [Token(Token = "0x17000443")] public GameObject CMCKIOGNPCC { [Token(Token = "0x600195D")] [Address(RVA = "0xD78D60", Offset = "0xD77D60", VA = "0x180D78D60")] get { return base.gameObject; } } // Token: 0x17000444 RID: 1092 // (get) Token: 0x0600195E RID: 6494 RVA: 0x00065A94 File Offset: 0x00063C94 [Token(Token = "0x17000444")] public Renderer[] IINIHHDBJPG { [Token(Token = "0x600195E")] [Address(RVA = "0x147A340", Offset = "0x1479340", VA = "0x18147A340")] get { return base.gameObject.GetComponentsInChildren(); } } // Token: 0x17000445 RID: 1093 // (set) Token: 0x0600195F RID: 6495 RVA: 0x00065AB4 File Offset: 0x00063CB4 [Token(Token = "0x17000445")] public Color HKJFMFMNALI { [Token(Token = "0x600195F")] [Address(RVA = "0x147A390", Offset = "0x1479390", VA = "0x18147A390")] set { } } // Token: 0x17000446 RID: 1094 // (set) Token: 0x06001960 RID: 6496 RVA: 0x00065AC4 File Offset: 0x00063CC4 [Token(Token = "0x17000446")] public Color PBICGPNMLPI { [Token(Token = "0x6001960")] [Address(RVA = "0x147A510", Offset = "0x1479510", VA = "0x18147A510")] set { } } // Token: 0x17000447 RID: 1095 // (set) Token: 0x06001961 RID: 6497 RVA: 0x00065AD4 File Offset: 0x00063CD4 [Token(Token = "0x17000447")] public Color KEJDAHEKJFD { [Token(Token = "0x6001961")] [Address(RVA = "0x147A4B0", Offset = "0x14794B0", VA = "0x18147A4B0")] set { } } // Token: 0x17000448 RID: 1096 // (set) Token: 0x06001962 RID: 6498 RVA: 0x00065AE4 File Offset: 0x00063CE4 [Token(Token = "0x17000448")] public Color ALJLFPGGLNC { [Token(Token = "0x6001962")] [Address(RVA = "0x147A3F0", Offset = "0x14793F0", VA = "0x18147A3F0")] set { } } // Token: 0x17000449 RID: 1097 // (set) Token: 0x06001963 RID: 6499 RVA: 0x00065AF4 File Offset: 0x00063CF4 [Token(Token = "0x17000449")] public Color KCIMPCJJLKG { [Token(Token = "0x6001963")] [Address(RVA = "0x147A450", Offset = "0x1479450", VA = "0x18147A450")] set { } } // Token: 0x06001964 RID: 6500 RVA: 0x00065B04 File Offset: 0x00063D04 [Token(Token = "0x6001964")] [Address(RVA = "0x147A150", Offset = "0x1479150", VA = "0x18147A150")] private void Update() { AvatarColorSwatch swatch = this._swatch; int num = 0; if (swatch != num) { Color colorBase = this._swatch.ColorBase; this.MHIHNLJPOEK("_Base_Col", colorBase); Color colorR = this._swatch.ColorR; this.MHIHNLJPOEK("_Red_Col", colorR); Color colorG = this._swatch.ColorG; this.MHIHNLJPOEK("_Green_Col", colorG); Color colorB = this._swatch.ColorB; this.MHIHNLJPOEK("_Blue_Col", colorB); Color colorDirt = this._swatch.ColorDirt; this.MHIHNLJPOEK("_Dirt_Col", colorDirt); } } // Token: 0x06001965 RID: 6501 RVA: 0x00065BA8 File Offset: 0x00063DA8 [Token(Token = "0x6001965")] [Address(RVA = "0x147A020", Offset = "0x1479020", VA = "0x18147A020")] private void MHIHNLJPOEK(string MMBOKOLAJFH, Color ONGBFDACHHG) { MaterialPropertyBlock materialPropertyBlock = new MaterialPropertyBlock(); Renderer[] componentsInChildren = base.gameObject.GetComponentsInChildren(); int num = 0; int length = componentsInChildren.Length; if (num < length) { Renderer renderer = componentsInChildren[num]; renderer.Internal_GetPropertyBlock(materialPropertyBlock); renderer.Internal_SetPropertyBlock(materialPropertyBlock); num++; } } // Token: 0x06001966 RID: 6502 RVA: 0x00065BF8 File Offset: 0x00063DF8 [Token(Token = "0x6001966")] [Address(RVA = "0x428AD0", Offset = "0x427AD0", VA = "0x180428AD0")] public SwatchPreview() { } // Token: 0x04001346 RID: 4934 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4001346")] [SerializeField] private AvatarColorSwatch _swatch; }