using System; using Cpp2IlInjected; using Photon.Pun; using UnityEngine; // Token: 0x0200063C RID: 1596 [Token(Token = "0x200063C")] [DisallowMultipleComponent] public class SynchronizedFieldHandler : MonoBehaviourPun { // Token: 0x06002EA8 RID: 11944 RVA: 0x000BEBE8 File Offset: 0x000BCDE8 [Token(Token = "0x6002EA8")] [Address(RVA = "0x147ACF0", Offset = "0x1479CF0", VA = "0x18147ACF0")] private void LateUpdate() { PUNNetworkManager.ELLAOHFLFJE.FMABBNKIDFF(); PUNNetworkManager.ELLAOHFLFJE.BOCECADECHN(); } // Token: 0x06002EA9 RID: 11945 RVA: 0x000BEC10 File Offset: 0x000BCE10 [Token(Token = "0x6002EA9")] [Address(RVA = "0x8E9790", Offset = "0x8E8790", VA = "0x1808E9790")] public SynchronizedFieldHandler() { } }