using System; using Cpp2IlInjected; using UnityEngine; namespace TMPro { // Token: 0x02001136 RID: 4406 [Token(Token = "0x2001136")] public class AllowRichText : MonoBehaviour { // Token: 0x0600625A RID: 25178 RVA: 0x001565F8 File Offset: 0x001547F8 [Token(Token = "0x600625A")] [Address(RVA = "0x428AD0", Offset = "0x427AD0", VA = "0x180428AD0")] public AllowRichText() { } } }