using System; using System.Collections.Generic; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000621 RID: 1569 [Token(Token = "0x2000621")] public class TriggerToAnimationMapping : MonoBehaviour { // Token: 0x06002E2F RID: 11823 RVA: 0x000BCAB0 File Offset: 0x000BACB0 [Token(Token = "0x6002E2F")] [Address(RVA = "0x1325AB0", Offset = "0x1324AB0", VA = "0x181325AB0")] private void Awake() { List list = this.triggerToClipMappings; int num = 0; ThrowHelper.ThrowArgumentOutOfRangeException(); List list2 = this.triggerToClipMappings; ThrowHelper.ThrowArgumentOutOfRangeException(); int num2; string text; this.GKADLGBGDDC[num2] = text; List list3 = this.triggerToClipMappings; num++; } // Token: 0x06002E30 RID: 11824 RVA: 0x000BCB00 File Offset: 0x000BAD00 [Token(Token = "0x6002E30")] [Address(RVA = "0x1325BE0", Offset = "0x1324BE0", VA = "0x181325BE0")] public string GetAnimationForTrigger(int ECLBFINDJLO) { Dictionary gkadlgbgddc = this.GKADLGBGDDC; throw new NullReferenceException(); } // Token: 0x06002E31 RID: 11825 RVA: 0x000BCB34 File Offset: 0x000BAD34 [Token(Token = "0x6002E31")] [Address(RVA = "0x1325C60", Offset = "0x1324C60", VA = "0x181325C60")] public TriggerToAnimationMapping() { List list = new List(); this.triggerToClipMappings = list; Dictionary dictionary = new Dictionary(); this.GKADLGBGDDC = dictionary; base..ctor(); } // Token: 0x04002563 RID: 9571 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4002563")] [SerializeField] private List triggerToClipMappings; // Token: 0x04002564 RID: 9572 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4002564")] private Dictionary GKADLGBGDDC; // Token: 0x02000622 RID: 1570 [Token(Token = "0x2000622")] [Serializable] private struct TriggerClipMapping { // Token: 0x04002565 RID: 9573 [FieldOffset(Offset = "0x0")] [Token(Token = "0x4002565")] public string TriggerName; // Token: 0x04002566 RID: 9574 [FieldOffset(Offset = "0x8")] [Token(Token = "0x4002566")] public AnimationClip Animation; } }