using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x0200008F RID: 143 [Token(Token = "0x200008F")] public class Tumble : MonoBehaviour { // Token: 0x060003E7 RID: 999 RVA: 0x000153B0 File Offset: 0x000135B0 [Token(Token = "0x60003E7")] [Address(RVA = "0x1325CE0", Offset = "0x1324CE0", VA = "0x181325CE0")] private void OnEnable() { float z = global::UnityEngine.Random.onUnitSphere.z; this.JDDBPAPFKEH.z = z; Transform transform = base.transform; float z2 = global::UnityEngine.Random.onUnitSphere.z; } // Token: 0x060003E8 RID: 1000 RVA: 0x000153EC File Offset: 0x000135EC [Token(Token = "0x60003E8")] [Address(RVA = "0x1325DC0", Offset = "0x1324DC0", VA = "0x181325DC0")] private void Update() { Transform transform = base.transform; float deltaTime = Time.deltaTime; float z = this.JDDBPAPFKEH.z; } // Token: 0x060003E9 RID: 1001 RVA: 0x0001541C File Offset: 0x0001361C [Token(Token = "0x60003E9")] [Address(RVA = "0x1325F00", Offset = "0x1324F00", VA = "0x181325F00")] public Tumble() { float z = Vector3.up.z; this.JDDBPAPFKEH.z = z; base..ctor(); } // Token: 0x04000341 RID: 833 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4000341")] [SerializeField] private float tumbleSpeed = 180f; // Token: 0x04000342 RID: 834 [FieldOffset(Offset = "0x1C")] [Token(Token = "0x4000342")] private Vector3 JDDBPAPFKEH; }