using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x020000EA RID: 234 [Token(Token = "0x20000EA")] public class UserReportingConfigureOnly : MonoBehaviour { // Token: 0x06000631 RID: 1585 RVA: 0x00020A80 File Offset: 0x0001EC80 [Token(Token = "0x6000631")] [Address(RVA = "0x132C0A0", Offset = "0x132B0A0", VA = "0x18132C0A0")] private void Start() { if (PDEDCLFAOKJ.FDBIPODJOAB == 0) { PDEDCLFAOKJ.DBHENALNJLF(); return; } } // Token: 0x06000632 RID: 1586 RVA: 0x00020AA0 File Offset: 0x0001ECA0 [Token(Token = "0x6000632")] [Address(RVA = "0x428AD0", Offset = "0x427AD0", VA = "0x180428AD0")] public UserReportingConfigureOnly() { } }