using System; using Cpp2IlInjected; using UnityEngine; namespace Pathfinding { // Token: 0x020000D9 RID: 217 [Token(Token = "0x200007E")] public class EnumFlagAttribute : PropertyAttribute { // Token: 0x0600078C RID: 1932 RVA: 0x00002082 File Offset: 0x00000282 [Token(Token = "0x6000654")] [Address(RVA = "0x642D30", Offset = "0x641D30", VA = "0x180642D30")] public EnumFlagAttribute() { } } }