using System; using System.Collections; using Cpp2IlInjected; using UnityEngine; namespace Pathfinding.Examples { // Token: 0x02000154 RID: 340 [Token(Token = "0x20000D3")] [HelpURL("http://arongranberg.com/astar/docs/class_pathfinding_1_1_examples_1_1_animation_link_traverser.php")] public class AnimationLinkTraverser : VersionedMonoBehaviour { // Token: 0x06000AC4 RID: 2756 RVA: 0x00002082 File Offset: 0x00000282 [Token(Token = "0x6000938")] [Address(RVA = "0x9FE240", Offset = "0x9FD240", VA = "0x1809FE240")] private void OnEnable() { } // Token: 0x06000AC5 RID: 2757 RVA: 0x00002082 File Offset: 0x00000282 [Token(Token = "0x6000939")] [Address(RVA = "0x9FE140", Offset = "0x9FD140", VA = "0x1809FE140")] private void OnDisable() { } // Token: 0x06000AC6 RID: 2758 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600093A")] [Address(RVA = "0x9FE350", Offset = "0x9FD350", VA = "0x1809FE350", Slot = "10")] protected virtual IEnumerator TraverseOffMeshLink(RichSpecial rs) { return null; } // Token: 0x06000AC7 RID: 2759 RVA: 0x00002082 File Offset: 0x00000282 [Token(Token = "0x600093B")] [Address(RVA = "0x8E9790", Offset = "0x8E8790", VA = "0x1808E9790")] public AnimationLinkTraverser() { } // Token: 0x0400078C RID: 1932 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4000576")] public Animation anim; // Token: 0x0400078D RID: 1933 [FieldOffset(Offset = "0x28")] [Token(Token = "0x4000577")] private RichAI ai; } }