using System; using System.Collections.Generic; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine; namespace Pathfinding { // Token: 0x020000F7 RID: 247 [Token(Token = "0x2000094")] public static class PathUtilities { // Token: 0x0600082C RID: 2092 RVA: 0x00005A2C File Offset: 0x00003C2C [Token(Token = "0x60006EA")] [Address(RVA = "0x9D0FD0", Offset = "0x9CFFD0", VA = "0x1809D0FD0")] public static bool IsPathPossible(GraphNode node1, GraphNode node2) { return default(bool); } // Token: 0x0600082D RID: 2093 RVA: 0x00005A44 File Offset: 0x00003C44 [Token(Token = "0x60006EB")] [Address(RVA = "0x9D0CF0", Offset = "0x9CFCF0", VA = "0x1809D0CF0")] public static bool IsPathPossible(List nodes) { return default(bool); } // Token: 0x0600082E RID: 2094 RVA: 0x00005A5C File Offset: 0x00003C5C [Token(Token = "0x60006EC")] [Address(RVA = "0x9D0DD0", Offset = "0x9CFDD0", VA = "0x1809D0DD0")] public static bool IsPathPossible(List nodes, int tagMask) { return default(bool); } // Token: 0x0600082F RID: 2095 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60006ED")] [Address(RVA = "0x9D06D0", Offset = "0x9CF6D0", VA = "0x1809D06D0")] public static List GetReachableNodes(GraphNode seed, int tagMask = -1, [Optional] Func filter) { return null; } // Token: 0x06000830 RID: 2096 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60006EE")] [Address(RVA = "0x9CF3A0", Offset = "0x9CE3A0", VA = "0x1809CF3A0")] public static List BFS(GraphNode seed, int depth, int tagMask = -1, [Optional] Func filter) { return null; } // Token: 0x06000831 RID: 2097 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60006EF")] [Address(RVA = "0x9D08B0", Offset = "0x9CF8B0", VA = "0x1809D08B0")] public static List GetSpiralPoints(int count, float clearance) { return null; } // Token: 0x06000832 RID: 2098 RVA: 0x00005A74 File Offset: 0x00003C74 [Token(Token = "0x60006F0")] [Address(RVA = "0x9D0C20", Offset = "0x9CFC20", VA = "0x1809D0C20")] private static Vector3 InvoluteOfCircle(float a, float t) { return default(Vector3); } // Token: 0x06000833 RID: 2099 RVA: 0x00002082 File Offset: 0x00000282 [Token(Token = "0x60006F1")] [Address(RVA = "0x9CF640", Offset = "0x9CE640", VA = "0x1809CF640")] public static void GetPointsAroundPointWorld(Vector3 p, IRaycastableGraph g, List previousPoints, float radius, float clearanceRadius) { } // Token: 0x06000834 RID: 2100 RVA: 0x00002082 File Offset: 0x00000282 [Token(Token = "0x60006F2")] [Address(RVA = "0x9CF8F0", Offset = "0x9CE8F0", VA = "0x1809CF8F0")] public static void GetPointsAroundPoint(Vector3 center, IRaycastableGraph g, List previousPoints, float radius, float clearanceRadius) { } // Token: 0x06000835 RID: 2101 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60006F3")] [Address(RVA = "0x9D0180", Offset = "0x9CF180", VA = "0x1809D0180")] public static List GetPointsOnNodes(List nodes, int count, float clearanceRadius = 0f) { return null; } // Token: 0x0400058B RID: 1419 [Token(Token = "0x40003F8")] private static Queue BFSQueue; // Token: 0x0400058C RID: 1420 [Token(Token = "0x40003F9")] private static Dictionary BFSMap; } }