using System; using Cpp2IlInjected; namespace Pathfinding.Voxels { // Token: 0x02000107 RID: 263 [Token(Token = "0x20000A2")] internal struct VoxelPolygonClipper { // Token: 0x06000896 RID: 2198 RVA: 0x00002082 File Offset: 0x00000282 [Token(Token = "0x600074E")] [Address(RVA = "0x987910", Offset = "0x986910", VA = "0x180987910")] public VoxelPolygonClipper(int capacity) { } // Token: 0x17000128 RID: 296 [Token(Token = "0x170000FD")] public int this[int i] { [Token(Token = "0x600074F")] [Address(RVA = "0x987990", Offset = "0x986990", VA = "0x180987990")] set { } } // Token: 0x06000898 RID: 2200 RVA: 0x00002082 File Offset: 0x00000282 [Token(Token = "0x6000750")] [Address(RVA = "0x987060", Offset = "0x986060", VA = "0x180987060")] public void ClipPolygonAlongX(ref VoxelPolygonClipper result, float multi, float offset) { } // Token: 0x06000899 RID: 2201 RVA: 0x00002082 File Offset: 0x00000282 [Token(Token = "0x6000751")] [Address(RVA = "0x987420", Offset = "0x986420", VA = "0x180987420")] public void ClipPolygonAlongZWithYZ(ref VoxelPolygonClipper result, float multi, float offset) { } // Token: 0x0600089A RID: 2202 RVA: 0x00002082 File Offset: 0x00000282 [Token(Token = "0x6000752")] [Address(RVA = "0x987710", Offset = "0x986710", VA = "0x180987710")] public void ClipPolygonAlongZWithY(ref VoxelPolygonClipper result, float multi, float offset) { } // Token: 0x040005F7 RID: 1527 [FieldOffset(Offset = "0x0")] [Token(Token = "0x4000459")] public float[] x; // Token: 0x040005F8 RID: 1528 [FieldOffset(Offset = "0x8")] [Token(Token = "0x400045A")] public float[] y; // Token: 0x040005F9 RID: 1529 [FieldOffset(Offset = "0x10")] [Token(Token = "0x400045B")] public float[] z; // Token: 0x040005FA RID: 1530 [FieldOffset(Offset = "0x18")] [Token(Token = "0x400045C")] public int n; } }