using System; using Cpp2IlInjected; using UnityEngine; namespace Oculus.Platform { // Token: 0x02000012 RID: 18 [Token(Token = "0x2000012")] public class CallbackRunner : MonoBehaviour { // Token: 0x06000411 RID: 1041 [Token(Token = "0x6000411")] [Address(RVA = "0x3B93F20", Offset = "0x3B92F20", VA = "0x183B93F20")] private static extern void ODOEPHHPMOD(); // Token: 0x06000412 RID: 1042 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000412")] [Address(RVA = "0x3B93E40", Offset = "0x3B92E40", VA = "0x183B93E40")] private void Awake() { } // Token: 0x06000413 RID: 1043 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000413")] [Address(RVA = "0x3B93FE0", Offset = "0x3B92FE0", VA = "0x183B93FE0")] private void Update() { } // Token: 0x06000414 RID: 1044 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000414")] [Address(RVA = "0x4242D0", Offset = "0x4232D0", VA = "0x1804242D0")] private void OnDestroy() { } // Token: 0x06000415 RID: 1045 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000415")] [Address(RVA = "0x3B93F90", Offset = "0x3B92F90", VA = "0x183B93F90")] private void OnApplicationQuit() { } // Token: 0x06000416 RID: 1046 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000416")] [Address(RVA = "0x6A46D0", Offset = "0x6A36D0", VA = "0x1806A46D0")] public CallbackRunner() { } // Token: 0x04000034 RID: 52 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4000034")] public bool IsPersistantBetweenSceneLoads; } }