using System; using Cpp2IlInjected; // Token: 0x020002C4 RID: 708 [Token(Token = "0x20002C4")] public enum IJOGGNKMAAK { // Token: 0x04000B9C RID: 2972 [Token(Token = "0x4000B9C")] OK = 1, // Token: 0x04000B9D RID: 2973 [Token(Token = "0x4000B9D")] Warning = 100, // Token: 0x04000B9E RID: 2974 [Token(Token = "0x4000B9E")] Warning_BaseStationMayHaveMoved, // Token: 0x04000B9F RID: 2975 [Token(Token = "0x4000B9F")] Warning_BaseStationRemoved, // Token: 0x04000BA0 RID: 2976 [Token(Token = "0x4000BA0")] Warning_SeatedBoundsInvalid, // Token: 0x04000BA1 RID: 2977 [Token(Token = "0x4000BA1")] Error = 200, // Token: 0x04000BA2 RID: 2978 [Token(Token = "0x4000BA2")] Error_BaseStationUninitialized, // Token: 0x04000BA3 RID: 2979 [Token(Token = "0x4000BA3")] Error_BaseStationConflict, // Token: 0x04000BA4 RID: 2980 [Token(Token = "0x4000BA4")] Error_PlayAreaInvalid, // Token: 0x04000BA5 RID: 2981 [Token(Token = "0x4000BA5")] Error_CollisionBoundsInvalid }