using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x020000E8 RID: 232 [Token(Token = "0x20000E8")] public class OVRAudioSourceTest : MonoBehaviour { // Token: 0x06000443 RID: 1091 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000443")] [Address(RVA = "0x77E430", Offset = "0x77D430", VA = "0x18077E430")] private void Start() { } // Token: 0x06000444 RID: 1092 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000444")] [Address(RVA = "0x77E520", Offset = "0x77D520", VA = "0x18077E520")] private void Update() { } // Token: 0x06000445 RID: 1093 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000445")] [Address(RVA = "0x77E6B0", Offset = "0x77D6B0", VA = "0x18077E6B0")] public OVRAudioSourceTest() { } // Token: 0x0400056D RID: 1389 [FieldOffset(Offset = "0x18")] [Token(Token = "0x400056D")] public float period; // Token: 0x0400056E RID: 1390 [FieldOffset(Offset = "0x1C")] [Token(Token = "0x400056E")] private float LGFHLMGHMPF; }