using System; using System.Collections.Generic; using Cpp2IlInjected; namespace Pathfinding.Poly2Tri { // Token: 0x02000003 RID: 3 [Token(Token = "0x2000003")] public class Polygon : Triangulatable { // Token: 0x06000005 RID: 5 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000005")] [Address(RVA = "0x11AB740", Offset = "0x11AA740", VA = "0x1811AB740")] public Polygon(IList points) { } // Token: 0x17000001 RID: 1 // (get) Token: 0x06000006 RID: 6 RVA: 0x00002058 File Offset: 0x00000258 [Token(Token = "0x17000001")] public TriangulationMode TriangulationMode { [Token(Token = "0x6000006")] [Address(RVA = "0x4E86A0", Offset = "0x4E76A0", VA = "0x1804E86A0", Slot = "7")] get { return TriangulationMode.Unconstrained; } } // Token: 0x06000007 RID: 7 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000007")] [Address(RVA = "0x11AAE60", Offset = "0x11A9E60", VA = "0x1811AAE60")] public void AddHole(Polygon poly) { } // Token: 0x06000008 RID: 8 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000008")] [Address(RVA = "0x11AAEF0", Offset = "0x11A9EF0", VA = "0x1811AAEF0")] public void AddPoints(IEnumerable list) { } // Token: 0x17000002 RID: 2 // (get) Token: 0x06000009 RID: 9 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x17000002")] public IList Points { [Token(Token = "0x6000009")] [Address(RVA = "0x411530", Offset = "0x410530", VA = "0x180411530", Slot = "8")] get { return null; } } // Token: 0x17000003 RID: 3 // (get) Token: 0x0600000A RID: 10 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x17000003")] public IList Triangles { [Token(Token = "0x600000A")] [Address(RVA = "0x4157D0", Offset = "0x4147D0", VA = "0x1804157D0", Slot = "9")] get { return null; } } // Token: 0x17000004 RID: 4 // (get) Token: 0x0600000B RID: 11 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x17000004")] public IList Holes { [Token(Token = "0x600000B")] [Address(RVA = "0x4157C0", Offset = "0x4147C0", VA = "0x1804157C0")] get { return null; } } // Token: 0x0600000C RID: 12 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600000C")] [Address(RVA = "0x11AB210", Offset = "0x11AA210", VA = "0x1811AB210", Slot = "5")] public void AddTriangle(DelaunayTriangle t) { } // Token: 0x0600000D RID: 13 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600000D")] [Address(RVA = "0x11AB270", Offset = "0x11AA270", VA = "0x1811AB270", Slot = "6")] public void AddTriangles(IEnumerable list) { } // Token: 0x0600000E RID: 14 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600000E")] [Address(RVA = "0x11AB2D0", Offset = "0x11AA2D0", VA = "0x1811AB2D0", Slot = "10")] public void ClearTriangles() { } // Token: 0x0600000F RID: 15 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600000F")] [Address(RVA = "0x11AB320", Offset = "0x11AA320", VA = "0x1811AB320", Slot = "4")] public void Prepare(TriangulationContext tcx) { } // Token: 0x04000002 RID: 2 [FieldOffset(Offset = "0x10")] [Token(Token = "0x4000002")] protected List _points; // Token: 0x04000003 RID: 3 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4000003")] protected List _steinerPoints; // Token: 0x04000004 RID: 4 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4000004")] protected List _holes; // Token: 0x04000005 RID: 5 [FieldOffset(Offset = "0x28")] [Token(Token = "0x4000005")] protected List _triangles; // Token: 0x04000006 RID: 6 [FieldOffset(Offset = "0x30")] [Token(Token = "0x4000006")] protected PolygonPoint _last; } }