using System; using System.Runtime.CompilerServices; using Cpp2IlInjected; namespace Pathfinding.Poly2Tri { // Token: 0x02000004 RID: 4 [Token(Token = "0x2000004")] public class PolygonPoint : TriangulationPoint { // Token: 0x06000010 RID: 16 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000010")] [Address(RVA = "0x11AAE20", Offset = "0x11A9E20", VA = "0x1811AAE20")] public PolygonPoint(double x, double y) { } // Token: 0x17000005 RID: 5 // (get) Token: 0x06000011 RID: 17 RVA: 0x00002052 File Offset: 0x00000252 // (set) Token: 0x06000012 RID: 18 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000005")] public PolygonPoint Next { [Token(Token = "0x6000011")] [Address(RVA = "0x4157D0", Offset = "0x4147D0", VA = "0x1804157D0")] [CompilerGenerated] get { return null; } [Token(Token = "0x6000012")] [Address(RVA = "0x415820", Offset = "0x414820", VA = "0x180415820")] [CompilerGenerated] set { } } // Token: 0x17000006 RID: 6 // (set) Token: 0x06000013 RID: 19 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000006")] public PolygonPoint Previous { [Token(Token = "0x6000013")] [Address(RVA = "0x415830", Offset = "0x414830", VA = "0x180415830")] [CompilerGenerated] set { } } } }