using System; using System.Collections.Generic; using Cpp2IlInjected; namespace ExitGames.Client.Photon { // Token: 0x02000008 RID: 8 [Token(Token = "0x2000008")] public class Hashtable : Dictionary { // Token: 0x0600001E RID: 30 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600001E")] [Address(RVA = "0x2C8B210", Offset = "0x2C8A210", VA = "0x182C8B210")] public Hashtable() { } // Token: 0x0600001F RID: 31 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600001F")] [Address(RVA = "0x2C8B250", Offset = "0x2C8A250", VA = "0x182C8B250")] public Hashtable(int x) { } // Token: 0x17000005 RID: 5 [Token(Token = "0x17000005")] public object this[object key] { [Token(Token = "0x6000020")] [Address(RVA = "0x2C8B2A0", Offset = "0x2C8A2A0", VA = "0x182C8B2A0")] get { return null; } [Token(Token = "0x6000021")] [Address(RVA = "0x2C8B300", Offset = "0x2C8A300", VA = "0x182C8B300")] set { } } // Token: 0x06000022 RID: 34 RVA: 0x0000206A File Offset: 0x0000026A [Token(Token = "0x6000022")] [Address(RVA = "0x2C8AD70", Offset = "0x2C89D70", VA = "0x182C8AD70", Slot = "3")] public override string ToString() { return null; } } }