using System; using System.Collections.Generic; using Cpp2IlInjected; namespace ExitGames.Client.Photon { // Token: 0x02000025 RID: 37 [Token(Token = "0x2000025")] public class OperationRequest { // Token: 0x06000138 RID: 312 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000138")] [Address(RVA = "0x412370", Offset = "0x411370", VA = "0x180412370")] public OperationRequest() { } // Token: 0x04000149 RID: 329 [FieldOffset(Offset = "0x10")] [Token(Token = "0x4000149")] public byte OperationCode; // Token: 0x0400014A RID: 330 [FieldOffset(Offset = "0x18")] [Token(Token = "0x400014A")] public Dictionary Parameters; } }