using System; using System.Runtime.CompilerServices; using Cpp2IlInjected; using ExitGames.Client.Photon; using UnityEngine; namespace Photon.Pun.UtilityScripts { // Token: 0x02000007 RID: 7 [Token(Token = "0x2000007")] public class PhotonLagSimulationGui : MonoBehaviour { // Token: 0x17000005 RID: 5 // (get) Token: 0x06000022 RID: 34 RVA: 0x00002068 File Offset: 0x00000268 // (set) Token: 0x06000023 RID: 35 RVA: 0x00002066 File Offset: 0x00000266 [Token(Token = "0x17000005")] public PhotonPeer BJBHHIFEDMJ { [Token(Token = "0x6000022")] [Address(RVA = "0x4157E0", Offset = "0x4147E0", VA = "0x1804157E0")] [CompilerGenerated] get { return null; } [Token(Token = "0x6000023")] [Address(RVA = "0x415830", Offset = "0x414830", VA = "0x180415830")] [CompilerGenerated] set { } } // Token: 0x06000024 RID: 36 RVA: 0x00002066 File Offset: 0x00000266 [Token(Token = "0x6000024")] [Address(RVA = "0x31CC910", Offset = "0x31CB910", VA = "0x1831CC910")] public void Start() { } // Token: 0x06000025 RID: 37 RVA: 0x00002066 File Offset: 0x00000266 [Token(Token = "0x6000025")] [Address(RVA = "0x31CC430", Offset = "0x31CB430", VA = "0x1831CC430")] private void AONIPOGLDNJ(int BALBKPHJDJO) { } // Token: 0x06000026 RID: 38 RVA: 0x00002066 File Offset: 0x00000266 [Token(Token = "0x6000026")] [Address(RVA = "0x31CC480", Offset = "0x31CB480", VA = "0x1831CC480")] private void GFLEMGIJCFM(int BALBKPHJDJO) { } // Token: 0x06000027 RID: 39 RVA: 0x00002066 File Offset: 0x00000266 [Token(Token = "0x6000027")] [Address(RVA = "0x31CC980", Offset = "0x31CB980", VA = "0x1831CC980")] public PhotonLagSimulationGui() { } // Token: 0x04000026 RID: 38 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4000026")] public Rect WindowRect; // Token: 0x04000027 RID: 39 [FieldOffset(Offset = "0x28")] [Token(Token = "0x4000027")] public int WindowId; // Token: 0x04000028 RID: 40 [FieldOffset(Offset = "0x2C")] [Token(Token = "0x4000028")] public bool Visible; } }