using System; using Cpp2IlInjected; using UnityEngine; namespace Photon.Pun.UtilityScripts { // Token: 0x02000017 RID: 23 [Token(Token = "0x2000017")] [RequireComponent(typeof(PhotonView))] public class SmoothSyncMovement : MonoBehaviourPun, BLFKPFHDCOI { // Token: 0x06000088 RID: 136 RVA: 0x00002066 File Offset: 0x00000266 [Token(Token = "0x6000088")] [Address(RVA = "0x31D22D0", Offset = "0x31D12D0", VA = "0x1831D22D0", Slot = "13")] protected override void Awake() { } // Token: 0x06000089 RID: 137 RVA: 0x00002066 File Offset: 0x00000266 [Token(Token = "0x6000089")] [Address(RVA = "0x31D2490", Offset = "0x31D1490", VA = "0x1831D2490", Slot = "15")] public void OnPhotonSerializeView(CIJGCGJKPEN DMMGOMOKEKK, EEAEPAPIPJB DBDDKLHPNNA) { } // Token: 0x0600008A RID: 138 RVA: 0x00002066 File Offset: 0x00000266 [Token(Token = "0x600008A")] [Address(RVA = "0x31D2620", Offset = "0x31D1620", VA = "0x1831D2620")] public void Update() { } // Token: 0x0600008B RID: 139 RVA: 0x00002066 File Offset: 0x00000266 [Token(Token = "0x600008B")] [Address(RVA = "0x31D2870", Offset = "0x31D1870", VA = "0x1831D2870")] public SmoothSyncMovement() { } // Token: 0x04000061 RID: 97 [FieldOffset(Offset = "0x40")] [Token(Token = "0x4000061")] public float SmoothingDelay; // Token: 0x04000062 RID: 98 [FieldOffset(Offset = "0x44")] [Token(Token = "0x4000062")] private Vector3 MIOKFPNAMCM; // Token: 0x04000063 RID: 99 [FieldOffset(Offset = "0x50")] [Token(Token = "0x4000063")] private Quaternion OMKENOBBCME; } }